Traits

Stable (Ability)

Category: Ability

Guarantees at minimum 2 items from harvesting with guaranteed 3 in forests. 

Spikey (Ability)

Category: Ability

Bonus Damage in PvP + 15.

Roar (Ability)

Category: Ability

May increase Attack by 80 points in PvP.

Solid (Ability)

Category: Ability

Solid​: + 50 Defence .

Charge (Ability)

Category: Ability

35% Chance to increase attack by 150 /​

Hoover (Ability)

Category: Ability

30% chance of seaweed in harvesting. 

Sun-Bather (Ability)

Category: Ability

+1 Item when depicted during the day.

Smarts (Ability)

Category: Ability

drawn in groups of the same species removes the chance of injury during activities and decreases large prey risk by 40%.

Fisher (Ability)

Category: Ability

Guarantees an Extra item in fishing.

Volatile (Ability)

Category: Ability

+ 30 ATK in PvP.

Fly (Ability)

Category: Ability

a 50% chance to avoid injury when hunting/fishing and a 30% chance to avoid an attack in PvP.

Spit (Ability)

Category: Ability

30% Chance to slow an opponent by 100 SPD

Jaws (Ability)

Category: Ability

30 % chance to bring extra fish home.

Swift (Ability)

Category: Ability

+ 80 SPD

Sly (Ability)

Category: Ability

May pick up other dinosaurs items when drawn together.

Deadly (Ability)

Category: Ability

Can randomly bring meat back from activities. 

Gills (Ability)

Category: Mutation

Insectivore (Ability)

Category: Ability

Chance to bring back an insect from any activity.

Exterminator (Ability)

Category: Ability

Chance to gain extra item in Small Prey Hunting.

Plunder (Ability)

Category: Ability

Chance to bring back an extra item in Urban Areas harvesting.

28 results found.